Clubs, hammers, maces, and scepters are shown as “Mace Class” in-game. However, they're different weapon types and quite different when employed for runewords.
BLUNT WEAPONS
In addition to clubs, maces, hammers, scepters, and wands will also be classified as blunt weapons, and all sorts do 150% harm to the Undead.
All blunt weapons hanging around do 150% harm to the undead. This is like saying the product has a +50% damage modifier onto it vs. the Undead. This adds 50% of the total non-elemental weapon damage on the top.
In Diablo 2 this is the only way to include damage simply to the Undead, whilst in the Expansion you will find affixes that add harm to the Undead yet others that combine it with Demons.
Mace-type weapons will have much less range than other weapons. Legendary Mallets (1-handed mace type) only have a range of 1, and Thunder Mauls (2-handed mace type) only have a selection of 3. Therefore, mace-type items possess the second least selection of all item types, only surpassed by daggers. To compare, axes possess the second greatest selection of all item types, plus some spears and polearms possess the greatest selection of 5.
Damage Bonus: This determines the way you multiply the product damage because of your stats to achieve the actual damage. Every 100 points for the reason that stat doubles your weapon’s total physical damage. All Maces are 110 Str, and some other melee weapons are 100 Str. This grant Maces a 10% more damage bonus from stats.
Item Level: Used in many in-game calculations. Monsters should be of this level to drop the product, also it factors in when you are getting to gamble with this item type too.
Weapon Speed: A relative comparison with other weapons of the same type. 0 may be the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is the same as a SIAS item. Characters are abbreviated for their first letter, with Am = Amazon and As = Assassin.
Range: Goes from 1 (least) to five (most), and it is identical for those weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.
ELITE
Legendary Mallet
50-61 1H Damage
65 Durability
Str Req: 189
Dex Req: None
Item Level: 71
Clvl Req: 63 Sockets: 1-4
Range: 1
Dmg Bonus: 110 Str*
Inv Size: 2×3
150% Dmg to Undead Weapon Speed: 20
Swing Speed:
Normal: As/P
Slow: Am/B/D/N/S
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Diablo 2 Hammers are weapons having a metal head along with a wooden handle
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Diablo 2 Hammers are weapons having a metal head along with a wooden handle
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